knowledge
worker manual


knowledge worker guidelines

Our job as knowledge workers and facilitators is to make it easy for the participants to concentrate all their attention and energies on a complex set of challenges, problems and decisions. We are placing them in a highly interactive and creative environment, removing all distractions and barriers to creativity, challenging them to think "outside the box", and driving them towards emerging conclusions.

tips to being a knowledge worker:

  • Understand that this will be an intense experience for you and the participants.

  • Be aware of the time requirements for the event's KreW. Knowledge workers might arrive 90 minutes before participants on event days and may stay 60 to 90 minutes after participants at the end of the day. Prior to the event will be a prep day and after the event one to two post production days. These times are estimates.

  • Be aware of all the possible roles you might play as part of the knowledge worker KreW.

  • All work to be done during the event is self-assigned; never assigned by a boss. This doesn't mean that KreW members don't encourage each other to stretch and take on greater challenges. A good KreW will provide cross checks, mutual support and its own leadership.

  • By stepping up to a role in a NavCenter event a knowledge worker is agreeing to be responsible for the objectives of that role and carry the work through to completion.

  • New knowledge workers, explorers, are encourage to bring their existing talents to the team as well as learn something new. An explorer is challenged with new things but never left without the support of more experienced knowledge workers.

  • Communicate consistently with other members of the KreW to keep an understanding of how your work fits into the big picture. Look farther than your task. Be cognizant of all that is going on around you.

  • Be alert to your energy level and take care of yourself. There is always time for you to take a break when necessary. Connect with the pf and other members of your team to make sure that all role requirements are covered and choose an appropriate time to take your break.

  • Be ready for rapid shifts in what seemed a scheduled agenda.

  • There is no hierarchy or privileged class in the environment.

  • You will be exposed to proprietary information. It must remain proprietary.

  • Be alert to the underlying "why". Choose an appropriate moment to ask "why".

  • Be invisible. Avoid things like disruptive noise, side conversations, running.

  • Resist the temptation to converse with participants. We do not want to draw their attention away from their work; to do so would be a disservice to the event Especially do not converse with participants about how the event is going. The participants should remain in the the game the entire time. Don't give them a chance to step to the sidelines.

  • Dress is casual. Be comfortable. Wear comfortable shoes.

  • Be sensitive that you are guest in someone else's environment. Respect the environment and the tools available for your use.

  • KreW work stations should add energy not distraction to the participant's experience.

  • Every session is documented in some way. Some combination of this documentation may be compiled into a journal or work product for the participants. Be clear on the requirements of your role in the documentation and in the production of these products.

  • Return your work area to NavCenter standards when your work is completed.

  • Complete all agreed upon tasks and hand off finished work to the proper team member (pf or other KreW member) before leaving.

  • Check in with pf before leaving the environment at the conclusion of the event's work.

  • Have fun.

 

web source The Transition Manager in Practice: Knowledge Worker Orientation http://www.mgtaylor.com/mgtaylor/jotm/fall96/knworori.htm
Navigation Centers: Creating a Framework for Success Through Rules of Engagement http://www.mgtaylor.com/mgtaylor/jotm/spring97/rulesofeng.htm