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When
you come to the NavCenter as a participants you are entering a "time
out of time".
- Be
aware of the event's hours and be prepared to 'Be There' the entire
time. Participants who leave and return during a session lose valuable
context, disrupt the performance of their team members who stay,
and may derail valuable solutions. Teams don't win games by letting
their players arbitrarily leave the field.
- Dress
comfortably/casually.
- Leave
excess baggage behind, physically and mentally. The work generated
during your event is documented,
archived and made available to you after the event. There is no
need for you to take notes during the event unless you choose to
do so.
- Please
keep interruptions by cell phones and pagers to a minimum. Turning
them off would be preferred. The NavCenter staff will be glad to
take messages for you and notify you of anything urgent.
- Participants
must be people with 'skin in the game', who play with gusto because
they have a critical need for the outcome of the event.
- Each
participant is responsible for engaging with the ideas to help each
other and themselves employ their professional and personal competence
to the fullest.
- Participants
must be people who can implement what they design, without needing
to obtain an "OK" from someone who is not present.
- Participants
come from as broad a cross-section of the organization as possible.
- Participants
from up and down the value chain and hierarchy add considerable
value to the crafting of the problem and the solution.
- Participants
must honor the environment and spirit of "time out of time"
and keep the NavCenter a safe place to design and take risks.
- Avoid
'visitors'--everyone present is either participating or a knowledge
worker on the KreW
from
the MG Taylor website
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