facilitation manual

modules/assignments
explore a series of assignments that give a theme and direction to each module of your event.

ANDmap
author to author
best case/worst case
complex system experience
dialogue
inovator's game
inventions
legends
living systems
metaphors
mind map
model building
quaker conversation
scenario timeline
sytopical reading
take-a-panel/share-a-panel/synthesis
terms of art
weak signal research
why it won't work
win as much as you can














 

 


scenario: objective
To have participants start to think about the future and to grasp the significance of the rapid rate of change expected. To use the future as a tool, by building models of the future into one's plans and planning process. To reveal hidden assumptions about the future, so those assumptions can be examined and/or tracked.